Thursday, April 19, 2012

Co-op : Live together, die together.

The ending part of a mission... co-op are interesting quests :D


http://www.youtube.com/watch?v=khoSD-5TzwU

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It's definitely a great idea to multiplayer quests. Not that I can think of a way for Microsoft to fix it but I feel that when doing the quests, ending it is always a let down. What I mean by that is throughout the whole quest, you're always struggling to stay alive. But, once you've established yourself in a stronghold it's basically snores ville. Even as you did, you basically just rollfaced their whole base with ballistae's and a handful of phalynx's.

How me and my friend did it is basically the same thing, built a wall up, build all the tower centers, guard towers, and fortresses near the walls where they were concenrtating fire, after that, we left all our newly built men also near that point, eventually once we became pop. capped we just let loose and rolled them all through with hippikons, hoplites, archers, and ballistae's (most of the units we originally had while defending).

You basically do the exact same strat with every single co-op quest, that's the let down. But great idea and fun to do, until you know the routine.

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